- Quick Guide
- Author / Skins
- Item Build
- Rune, Masteries, and Summoner Spells
- Strategy and Tactics
Strategy and Tactics
Farming will always be an important aspect of the game, unfortunately for Aatrox, it's immensely important since he doesn't have a very high base damage from his kit. His ultimate is a lot of free damage, but not enough to carry the game. You shouldn't be concerned, however if the game is going late with Aatrox as every point of AD you get scales about 110% more than any champion without any attack speed steroids. You also essentially get double bonuses from Lifesteal through AD due to Aatrox's Blood Thirst.
Make Informed Decisions: Knowing your target and item-checking
Constantly check everyone's items in the game so you know what you should itemize. It also impacts your decisions on who you should focus as players building no resists or health are easy targets to dispatch. Alternately, because you have a % Max Health nuke, you need to watch players MR compared to their health to know who you want to hit with Massacre every fight to have the maximum impact.
Make Informed Decisions: Protecting your carries or diving the enemy carries
In the situation that your carries have higher range or scale better, it's generally best to protect your carries over diving the enemy. Enable them to carry you by protecting them. However, if they're a Graves or something, he's generally impossible to peel for and doesn't scale better than most enemy carries, you'll probably find it better to dive onto enemy carries to try to kill them.
Aatrox has extremely high dueling potential with his kit and if he starts to snowball in lane no one on the enemy team would be able to duel him. This makes Aatrox a great choice to be able to split push and with Dark Flight he will be able to escape from most dangerous situations
Aatrox can server as a very tanky initiator with Dark Flight and Massacre spiking the enemy team out of a lot of health. However, due to Dark Flight's relatively short range, it's not an amazing initiate. The importance of knowing when and how to initiate is crucial to knowing how to team fight with heroes that aren't exactly geared towards it. You have to be mindful of your allies' and enemies' positions and make snap decisions. If you see an enemy on the opposite side of the map split pushing? That is your signal to go if your team is grouped. Allowing people to split push unpunished is pretty bad because they're getting XP and gold undivided while you sit diving XP 5 ways.
Be Mindful Of Blood Thirst and Blood Price
You can use Blood Price when you are at high Health and it will allow you to do significantly more damage as it makes your every third auto attack with the cost of your own Health. Remember to switch to Blood Thirst when your Health falls low 50% as it doubles the healing effect and win you the trade.
Tips and Tricks
3rd Hit Toggling
You can prime a 3rd hit of Blood Price or Blood Thirst and swap the toggle to make a choice on which you want: damage or sustain. Be very mindful of this and predict how much damage you'll take from enemies so you can maximize your survival time and your damage. In your mind you should get used to having to count 1...2...Blood Price/Blood Thirst... similar to how Jax's passive on Grand Master's Might works.
Mind Your Blood Well Cooldown and Maintain Blood Well
You generally always want to have Blood Well at its max so that you get the most attack speed and so that if all goes wrong and you die, you come back with the most potential health. It's also important to be sure that your Blood Well is even available to be used assuming you die. If you're not confident in your own play, just be passive while you don't have Blood Well available.
Chaining Crowd Control
When going on the enemy laner aggressively it's often the best to use your Dark Flight first then your Blade of Torment. Blade of Torment gets narrower as it travels so hitting a target from far way is a bit difficult, if you are able to land your knock up first your opponent will not be able to dodge it.
Synergies and Counters
Jarvan IV works really well with Aatrox because if you time your combos correctly you can perform a back to back knock-up on the enemy team.
Sona can easily just maximize the time that Aatrox survives with her defensive aura and heals. She also has a nice AOE stun to pair with Aatrox so that he can do damage for free to the enemy team.
Elise is a tough champion to deal with in lane do to her % Health poke and ability to dodge your Dark Flight with her Reppel. She will force you to start Doran's Shield and even a Negatron cloak soon after to survive the lane.
Renekton is another lane bully that can definitely win trades in the early levels of the game. Doran's Shield would be the idea start against Renekton and you can farm safely with Blades of Torment until your jungler comes to gank your lane.
When playing against Teemo if you sit back and try to farm he will poke you to death with Blinding Dart and posion. You can start with a Doran's Blade and repeatedly all-in Teemo every chance you get to set him so far back that his poke will be negligible.
Jax will be able to out trade and duel Aatrox at any point of the game. Due to Jax's Counter Strike he can dodge all of Aatrox's auto attacks which significantly lowers his dueling potential. Start with a Doran's Shield and poke/farm with your Blade of Torment as he goes in to last hit minions. Ask for early ganks from your jungler so you can snowball and deal with Jax.
This is generally a pretty even lane but both champions has the potential to snowball so it is really up to the jungler. Aatrox and Shyvana won't be able to kill one or the other but Aatrox will be able to out sustain in lane as Shyvana does not have any in her kit.
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