- Quick Guide
- Author / Skins
- Item Build
- Rune, Masteries, and Summoner Spells
- Strategy and Tactics
Rune, Masteries, and Summoner Spells
Greater Quintessence of Attack Damage+2.25 attack damage
Greater Mark of Attack Damage+0.95 attack damage
Greater Seal of Armor+1 armor
Greater Glyph of Magic Resist+1.34 magic resist
I use flat AD reds and quints because Riven scales so hard off of AD and this includes her sustain ability (E) and her passive (which gives her more AD!) so having as much Flat AD early game will allow you to win trades harder during those early all in's or even farm fests. Armor Yellows are a must just because you will be almost always laning against physical damage dealing champions and they are really irreplaceable on the seal slot for every bruiser. I take flat MR because she can dominate magic damage laners with this early game and by the time AP's start being a problem you should have some sort of Magic Resist already so scaling Mr/level blues are not a necessity.
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Flash is the best Summoner spell on Riven good for escaping ganks and also initiating fights. Flash is best used to get on carries late game with some decent damage items most of the time Flash is all you will need to kill your enemies so using it wisely will give you kills almost every time.
Ignite synergizes great with Riven's Wind Slash to surprise your enemies with execute damage and ensure the kill.
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