- Quick Guide
- Author / Skins
- Item Build
- Rune, Masteries, and Summoner Spells
- Strategy and Tactics
Strategy and Tactics
Pre Level 6 Jungling
The ideal start for Sejuani involves getting a smiteless leash on whichever Buff you choose to begin with, followed by immediately taking your second Buff with smite. This allows you to be level 3 and in position to gank any lane while they are still level 1. When deciding which Buff to start with you will want to consider factors such as the opposing jungler and the path he is most likely to take, as well as your lanes and whether you think you can get an early kill once you hit level 3. Also be wary that many teams may try to steal your Blue Buff, or at the very least scare you away from it. This is where you will want your team to help you get vision of jungle entrances before minions spawn, or in the case of an opposing team with a strong level 1 invade, having your support ward the Blue Buff itself. Although Sejuani does not necessarily need a Blue Buff to jungle, it delays her significantly and the loss of experience when someone takes your early Buff is massive. Assuming everything goes well and you get both of your buffs by 3 minutes, look for ganking opportunities and try to stay out in the field until you can at least buy a Spirit Stone if not Boots as well.
Post Level 6 Jungling
Once you hit level 6 you want to pressure every lane as much as you can, avoiding obvious gank paths with your Q to go through walls, and even setting up lane ganks since you have tremendous range to initiate from. Also keep in mind that your Ultimate can travel through walls/ledges, so it can be used to initiate from tricky places mid lane without giving any advance warning to the opposing player. As long as your teammates are in a position to follow up, every ultimate you land should become a kill. You will want to continue to farm as much as possible when your Ultimate is on Cooldown, but if you see somebody playing too aggressively remember that you have enough CC without your ultimate to still punish them. Finally be on the look out for lanes that need to be covered since farming a wave of minions will always be preferable to clearing a jungle camp.
Sejuani excels at skirmishes and can pretty much solo anybody on the map once you have your core items. For example, If you have Ninja tabi, Sunfire cape, and madreds, you can beat Xin Zhao or Jarvan IV(sounds like dumb but it is true!). Do not be afraid to straight up duel someone if you see the opportunity. As long as you use your skills correctly and ensure that you are dealing amplified damage on your W, you will outtrade everybody unless they're extremely fed. Once you find yourself in team fight situations you want to perform the roles of Bruiser and Peeler, soaking up as much damage as possible while keeping your damage dealing teammates safe.
If the enemy team has high single burst assassins or bruisers, you will want to use your array of slowing effects to allow your carries to kite them. Once they are all in on your back lines you can keep them from reaching their intended targets with Permafrost and auto attacks, which at the same time using your Ultimate on the rest of their team. This will isolate the enemies that are trying to dive you by ensuring that nobody else on their team can follow up.
Sometimes the best defense for your own carries is being offensive on the opposing team's back lines. As long as you have your Core Items you will be able to jump on their squishies and not be ignored. Use all the skills you can to get in their faces and keep them away from the fight. They will be forced to attack you or die, and will often times make other memebers of their try to peel you off, which frees up your carries to do their thing. Unless their ADC is extremely fed, or you did not prioritize the right late game items, you will be able to soak up tons of damage and buy your team enough time to win the fight.
Tips and Tricks
Use your Arctic Assault to ninja yourself over ledges if you are trying to set up sneaky ganks or escape from bad situations. Also remember that it can be used as a gap closer before casting your Ultimate if you want to gain extra range. BUT MOSTLY USE IT AS A ESCAPE TOOL. Keep in mind that your Northern Winds does 50% more damage to targets that are affected by Frost or Permafrost. Therefore try and land an auto attack, Arctic Assault, or Glacial Prison before you turn this spell on to ensure maximum damage output. If you are not able to hit multiple targets with your Arctic Assault or Glacial Prison, try to auto attack people that have not been affected by Frost before you cast Permafrost. The Frost passive lasts 3 seconds, so get it on as many people as you can before you using Permafrost. Usually, if you get Attack speed runes, you will be able to hit 3 of them then pop!. Try to save flash for escaping teamfights once you've soaked up as much damage as possible, then resume a peeling role for your team.
Synergies and Counters
Any Champions with Area of Effect (AOE) damage work exceptionally well with Sejuani. Your ultimate sets them up to deal massive damage to the enemy team. As for synergies with ganking, you work well with anything that has damage or can chain CC with you.
Olaf is one of the scary champion to Sejuani because his ult cancels all CC and her extra W damage does not go on him.
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