- Quick Guide
- Author / Skins
- Item Build
- Rune, Masteries, and Summoner Spells
- Strategy and Tactics
Rune, Masteries, and Summoner Spells
Greater Quintessence of Ability Power+4.95 ability power
Greater Mark of Magic Penetration+0.87 magic penetration
Greater Seal of Mana Regeneration+0.41 mana regen / 5 sec.
Greater Glyph of Magic Resist+1.34 magic resist
Quintessences: Flat AP (4.95) allows for just some general damage that will help you at all times of the game, especially early laning phase.
Marks: Flat Magic Pen (0.87) allows to get extra damage off enemy champions mid, as their MR will most likely be low.
Seals: Scaling Mana Regen (1.17/5 @ lvl 18) even though it won't have a major impact early, it's very useful mid-late game.
Glyphs: Flat MR (1.34) allow for easier laning as most of the time you will be going against another magic dealing champion.
Alternative Rune Builds:
- If you are playing against a physical damage anti-mage (Pantheon, Talon, etc.) use flat armor seals instead of MP5.
- If you want to deal massive damage with no care for your safety, just go AP per level Seals and Glyphs (not recommended though)
- Points Available: 30 / 30
Season 4 masteries have changed but I think 21/0/9 is still the way to go for Syndra considering her very aggressive nature, the best mastery combos will be found soon but this is what I like as of right now.
IgniteIgnites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds and reduces healing effects on the target for the duration.
FlashTeleports your champion a short distance toward your cursor's location.
Ignite is great for AP mid champions as it allows you to finish off people in fights.
Flash is almost always needed with almost all champions. It is a great offensive spell, a great defensive spell. Seriously, take flash.
Alternative [Situational Based]
You could take teleport if you would like to be more mobile on the map, or heal/cleanse if you are incredibly afraid of your opponent. But this is super situational, you'll use Ignite/Flash in 99% of matchups.
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