• #76 EchoOrwulf

    What are your thoughts on building her now with the adc item reworks and slight trist buffs?  I used to rush BT but I feel that's not necessary anymore.  Tips?

  • #75 Dacchei

    Guide has been updated~ Any posts before this one are outdated

  • #71 Teamkilling

    why BotRK over BT ?

  • #73 rykon8472

    In my mind playing a few games with Trist (please note I am not a pro just a low gold player, so as always take any advice with that in mind)


    She doesn't trade well early and isn't a ADC lane bully like Lucian/Draven etc, it gives her greater sustain in lane and having a make up of cheaper parts means if you are pushed out of lane earlier you can come back with something more relevant.
    The BotRK is for the late game (shredding tanks + scales nicely with your Q) gives her a slow mid game to get away from those pesky junglers (as her jump can be interrupted and it will be a lot)


    EDIT: also didn't mention that it works rather well with the Trist kill combo in the early to mid game.
    W over them landing on the opposite side to slow and deal damage, Auto into E + BotRK then ulti them back into your tower, all this happens within 1-2 seconds and is hard to react to if your not expecting it.

    Last edited by rykon8472: 5/1/2014 6:36:03 PM
  • #74 acheetah41

    also, Trist does not have any AD ratios(compared to someone like Cait or Graves) to benefit from the extra AD

  • #62 Cantankerous_Requiem

    i just use the same masteries for ranged adcs like ashe and sivir


  • #60 Legendary_Penguin

    Why are the masteriez on this page different then what that guy said? Wich one is better?

  • #59 NtheLAW

    instead of frozen mallet and brk wouldnt it be nicer like static shiv and bloothirster? after all tristana is hyper-carry so in my opinion no need for life, but more dmg and crit, 75% from 55% ?? brk is nice but in my opinion frozen mallet does not belong there. opinions?

  • #61 acheetah41

    FM is your defensive item. 


  • #72 JVUnderground

    Frozen mallet allows you to stick to your target.

  • #57 TheGulio

    Can I know why do you use mr/lvl glyphs for tristana and why for vayne and quinn you use flat mr?

  • #58 den3erwtinabalw

    he uses flat most likely cause these champs are low ranged and although they are not against ap they will need high mr in early team fights 

  • #56 Nathond

    I'd argue the whole which skill to match first, but the VUL vs TSM game can clearly argue my case for me. 14:00 IE and maxed Q Is certainly the best choice, and hey, the proof is in the pudding. TSM got aced 4v5 by Zuna's tristana. Maxing Q allows you to extremely strong mid game assuming you itemized correctly, I find that it completely eliminates the "U" Early-mid-late that most talk about.

  • #49 Irealz2699

    I have a question on the runes. Would it be better to get armor pen red? Or is it just a style thing?

    Last edited by Irealz2699: 3/2/2013 12:17:55 AM
  • #51 Asilwen

    It's definitely an option! You could mix it up based on enemy team composition. 

  • #45 Fatestayjedi

    Wouldn't Statikk Shiv help Tristana in her dull mid game?Some people are convinced Statikk Shiv is better,even though pure lategame PD does more damage.

  • #46 Metivv

    This guy is right


  • #52 GamerSlayer

    I play Trist a lot and I usually build statik because I get so much attack speed from my q, the main difference in my opinion is just the critting, and I am willing to sacrifice a bit of crit to give AoE crit. I think it helps her since she has no AoE to have a little bit. I can see the single target argument, but I kind of think that is one of Tristana's only weaknesses and I find statik seems to help make up for it. Really either one is still just about as good. Depends on what you are looking to do in team fights.

  • #44 tfong

    Would Hurricane work on Trist after Ie instead of phantom? She has exceptional range after all and having her touch multiple heroes is only going to further assist her rocket jump cd.

  • #43 donquicho

    Isn't it better to take Summoners Resolve? The heal spell will increase your health by 5 each lvl. that equals to 18x5= 90 health. That is way better then 2 hp5 or 2 armor and 3 times better then Veterans scars.

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