- Quick Guide
- Page 2
- Item Build
- Rune, Masteries, and Summoner Spells
- Strategy and Tactics
Rune, Masteries, and Summoner Spells
Greater Quintessence of Ability Power+4.95 ability power
Greater Mark of Magic Penetration+0.87 magic penetration
Greater Seal of Scaling Health+1.08 health per level (+19.44 at champion level 18)
Greater Glyph of Scaling Ability Power+0.17 ability power per level (+3.06 at champion level 18)
Vlad isn't a very rune dependent hero. These runes aim to take advantage of his passive in both forms. Having the HP/level yellows and AP/level blues means Vlad gets stronger as the game goes on, which he already does. You have a few other options to set yourself up, however.
You may opt for magic pen red, and the rest are flat AP (or scaling). You may also want armor yellows instead of HP/level if you are against an AD caster in lane. Magic resist is also optimal on blues since you will be facing AP casters in mid lane a majority of the time. Remember that runes are to suit your personal preference.
- Points Available: 30 / 30
Nothing out of the ordinary with the mastery setup. All the AP masteries are obtained in offense to compliment your damage output and passive, and we dip 9 into the defense tree for more HP and magic resist to aid in mid lane.
FlashTeleports your champion a short distance toward your cursor's location.
IgniteIgnites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds and reduces healing effects on the target for the duration.
Flash is hands down the best summoner spell in the game. It is necessary to make plays and reposition correctly. A lot of people prefer Ghost on Vladimir which I also believe is fine, however I believe Flash is too good of a spell to pass up. You can reposition over a wall with Flash, bait a dive with Flash, Flash into range of someone and unleash a full combo.. among many others.
Ignite is necessary on casters due to the ability to finish off enemy players. On Vladimir, Hemoplague actually enhances the damage that Ignite will deal over time, so it's really great to take. R+Ignite+Q+E at level 6 will surely kill someone assuming they're around half HP or lower.
Other Options: Ghost
This is the second most preferred summoner after Flash. It functions as a decent escape spell and also allows you to run up and catch people off guard to unleash your full combo.
Other Options: Heal
Heal isn't a bad summoner on Vladimir. You can go Flash-Heal or Heal-Ignite for the lane dominance and natural nuisance to kill Vlad. You can bait even harder with Heal, or just get yourself healthy again. Spirit Visage and Tides of Blood work with it as well.
Other Options: Exhaust
Also not a bad option, but less preferred. Exhaust should be taken if nobody on your team has it. Exhaust is such a powerful summoner since it can cripple ANYONE's damage output and is useful no matter what.
- Page 5 of 7